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in app purchase - Is it allowed to have differences in iOS multiplatform services app versions

I have game app published to App Store. Basically, it's a collection of stories (visual novels) users can read and it's possible to unlock some additional content purchased with in-game currency (consumable IAP).

Now I'd like to make a version of this application to be available as web app and I'd like for users to users to have their balance shared between both app versions. I assume my iOS app would fall into "Multiplaform Services" category according to Apple's documentation so it's okay to process IAPs on the web as well, but there's a couple of things, which are rather unclear:

  • Whether both iOS app and its web counterpart should share exactly the same content (e.g. if it's okay to make some stories unavailable on web version)
  • Can I make some bonuses for purchases made in web version. For example, if a bundle of 100 in-game currency costs 10$ I would sell it for the same price in both apps, but users purchasing it in the web version would receive additional bonus (e.g. +10 of in-game currency)

Does anybody have prior experience of launching such service or could provide a good example of one, so I could be sure this is something allowed.

question from:https://stackoverflow.com/questions/65879552/is-it-allowed-to-have-differences-in-ios-multiplatform-services-app-versions

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